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Sustainable Lifestyles & Education Programme
Knowledge Centre
Project
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Minecraft is one of the world’s most popular video games in the youth, where players build and interact in virtual worlds...
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The report proposed various values that can be presented to local participants and organisations, including cost reduction in...
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The report showed the two benefits of collaborative learning and co-creation as essential drivers in all efforts toward...
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Issue number one “Leveraging Untapped Resources—Local Renewable Energies as Catalysts for Sustainable Living” reads: Locally...
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SUSLA is a web application for measuring your lifestyle carbon and material footprints, and for helping you to build a...
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The project “The Sustainable Lifestyles Accelerator – Catalysing Change “ finished in the end of 2021. The project’s target...
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It is no secret: The way we live is not sustainable. Our planet is facing multiple interconnected crises caused by human...
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Getting every school climate-ready: how countries are integrating climate change issues in education
In the face of grave environmental and social challenges, there is a pressing need to prepare learners – of all ages – to...
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FAO (Food and Agriculture Organization of the United Nations) and Future Food Institute have launched, following their 2019...