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Sustainable Lifestyles & Education Programme
Knowledge Centre
The recommendations have been drawn up to support the provider of education in implementing balanced, appropriately organised...
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Climate puzzle is a game created by D-mat that allows you to build your own roadmap for a sustainable lifestyle. It is a...
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In the coming decade, societies must adapt their activities to meet environmental limits. Finland, for example, has to...
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"The Nordic countries are often highlighted as best in class when it comes to sustainable societies. We do a lot right, but...
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Spillover Effects Environmental “spillover effects” are defined in this report as the emissions caused by consumption in a...
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The technical report "1.5-degree Lifestyles" demonstrates that changes in consumption patterns and dominant lifestyles are a...